When did entertainment become an escape from the real-world? Many would say it was when the television, movies, and other entertainment became popular and served the interests of Americans. But this doesn’t necessarily mean that entertainment is bad. It can have a serious purpose. For example, entertainment is sometimes used as a ceremonial ritual, a celebration, or an intellectual challenge. For example, in the Persian tradition, the story of Scheherazade inspires music by composers Rimsky-Korsakov, Ravel, and Szymanowski. It also inspired a film by director Pasolini, as well as a groundbreaking video game based on the story.
As we continue to develop technology, entertainment continues to evolve. We’ve become used to “the feelies” that allow characters to experience intense emotions that would be impossible to have in real life. In a “Brave New World”, Aldous Huxley’s characters can experience intense emotions that would be illegal or impractical in the real world. But while entertainment may provide a temporary escape from reality, life is still happening right now.
Video games are a great example of how entertainment has evolved. While we’re used to playing with real people, the invention of video games allowed us to play with our friends anytime we wanted. We can also play with our friends on the internet whenever we want, whereas it’s risky to play outside for the time being. And video games have the same effect. That’s why people spend hours playing video games and movies.
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